Elantris
Brandon Sanderson
Tor, 656 pages, $7.99
At one of my favorite websites for readers, Readerville, we were recently discussing why fantasy always seems to come in trilogies or, even worse, open-ended series of six or ten or an unending number of books. Since each entry in a fantasy seems to run close to 600 pages, one more or less commits to reading at least 1800 pages when diving into the first in a series, sometimes a wearisome prospect when all one wants to do is read something diverting. It’s not a problem limited to fantasy – Norman Spinrad discusses the same problem in the science fiction realm in the October/November 2006 issue of Asimov’s Science Fiction – but fantasy does seem especially prone to multiples. Writers complain that publishers require them to write in multiples rather than merely in 750 page blockbusters, because it’s more profitable to market three 600-page books. The result is that we wind up with Charles Stross’s The Merchant Princes trilogy, delightful books but with too much padding; or Gene Wolfe’s The Knight and The Wizard, a single book arbitrarily divided into two volumes. Art must be sacrificed for commerce.
Fortunately, authors still occasionally write stand-alone fantasies. One of the more recent, and more promising, in this category is Brandon Sanderson’s Elantris. Sanderson’s first novel is self-contained, even if its ending does hint at more to come in the same universe. The book is engagingly written, with plenty of intrigue, events spinning out of control, favorite characters in peril, and a magic that works rather like a science. Best of all from my perspective, one of the three primary viewpoint characters is a smart, competent woman who changes the fate of a kingdom and of her world.
Sanderson’s Elantris begins when Prince Raoden of Arelon wakes early one morning to find that he’s been transformed while he slept. In the past, this curse would have been a blessing; now it means his exile from his city into Elantris, a neighboring city when the dead live. For that is what he is now: dead. His family “buries†him – actually, some poor sap who resembles him – as his “corpse,†his heart not beating but his mind as alive as ever, is forgotten.
As Raoden is being escorted to the gates of a sort of hell, Princess Sarene of Teod, his betrothed, is arriving in Arelon to meet him. Although the marriage was arranged for reasons of state, Sarene and Raoden have been communicating through their Aons (bodiless beings who serve humans of their own accord), and Sarene is eager to meet her bridegroom. The unhappy news of Raoden’s death greets her at the dock. Sarene immediately understands that this means, for political purposes, that she is a widow, for the treaty between the two nations provided for an immediate marriage to be recognized if anything should happen to either of the parties. Although Sarene is a wholly political creature who understands and accepts her fate, she is disappointed that she is a widow without ever having been a bride for more reasons than one.
Sarene plunges into the political life of Arelon, quickly learning that the theoretical threat she and her father had perceived from Fjordell, a neighboring country that is rabidly committed to Shu-Dereth, a religion that demands ultimate obedience. Fjordell – or, more properly, the powers that be in Shu-Dereth – have sent Hrathen, a very high priest, to convert the nation, and quickly. Arelon’s king ignores the threat, but Sarene attempts to subvert it instead, a high stakes game with the fate of nations at stake.
Raoden is busy as well, in his far more limited universe. In Elantris, he tries to bring order to chaos, to give the people there a reason to rise above their savagery. He also studies the magic that used to make Elantris run, and to determine why that magic
became a curse. He does his best to resist hunger and pain, for hurts do not heal in this city.
It’s a complicated, many-stranded tapestry that Sanderson weaves in Elantris. We read chapters from the viewpoints of Sarene, Raoden and Hrathen, and learn of all manner of skullduggery, wisdom and ambition. The plot and its devices are sufficiently different from the run-of-the-mill fantasy to make this book something special; you won’t find a quest or knights or horses or dragons here, merely humans struggling in a world that happens to include magic. The writing is bright, witty and engrossing. Sanderson is a writer to watch.
It really is too bad, though, that Sanderson had to throw in those teasers for another novel in the same universe. Readers apparently can’t get enough of the universes they love, and publishers profit, but writing itself suffers when a book is incomplete. Sanderson has found a way to make Elantris stand on its own, avoiding the pitfalls of too many trilogies – or quartets, or decologies – in which the first and intermediate novels end in cliffhangers. It would be nice to say that he’s managed to resist the lure of the multi-volume epic, but his new book, Mistborn, is explicitly the first of “The Final Empire.†Sanderson’s website doesn’t say how many books will make up this series, always a frightening sign. Much as I look forward to reading Mistborn, I hate the thought of starting a story I necessarily can’t finish, possibly for years to come. As usual, capitalism and art seem to be incompatible.
Elantris
Didn't you love the interplay between father and daughter? His nickname for Sarene, "Lecky Stick," and their conversations were charming.
As for multiple novels-- the novelist has to make a living, too, not just the publisher. Let's hope Sanderson keeps writing!